Игра “Русская рулетка”. Часть 2
MainActivity import android.annotation.TargetApi;import android.app.Activity;import android.media.AudioAttributes;import android.media.AudioManager;import android.media.SoundPool;import android.os.Build;import android.os.Bundle;import android.view.View;import android.widget.ImageView;import java.util.Random;public class MainActivity extends Activity { private SoundPool sounds; private int sound_shot; private int sound_shot_false; private int sound_baraban; private ImageView blood_image; private int on_shot = 3; private int max_number = 10; private int random = 0; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); createSoundPool(); loadSounds(); init(); } protected void createSoundPool() { if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) { createNewSoundPool(); }… Подробнее »Игра “Русская рулетка”. Часть 2